At this time Prey for the Gods is targeted for Steam, PS4 & Xbox One release. If a $400k stretch goal is met on Kickstarter we will also release on Mac.
Update: the stretch goal was met and it will be released for Mac!
In Kickstarter backers hands by Dec 2017 on Steam. Consoles and Mac will come post Steam launch.
No Matter Studios is 3 developers. Brian Parnell, Hung-Chien Liao, and Tim Wiese. If you like to know more about us individually please visit our studio site.
Not at this time. Thank you.
At this time, we are not giving out free keys or access to the game. When/If we do we'll let you know. Please, sign up for our newsletter where we'll make a later announcement.
We are using Unity 5.
The trailer is 100% ingame, and shows real gameplay. Yes, the climbing is real.
Prey for the Gods may contain 5 - 8 Bosses depending on the level of funding reached on Kickstarter.
That is something we are actively discussing and reviewing. When we've made our decision we'll announce in our newsletter.
Approx. since Sept 2014.